3D Data Licensing for AI,
Robotics & Spatial Computing

License 90,000+ production-ready 3D models, built by one studio to one consistent standard - the training data foundation generative AI, robotics and spatial computing teams can actually build on.

90,000+
Production-ready 3D models
20+
Years single-studio production
1
Studio, one quality standard
160+
Countries served

One standard, every category

Most 3D training data is inconsistent by design

Every major stock 3D marketplace is an aggregator - thousands of independent artists, each with their own scale conventions, topology habits, UV workflows and material setups. For a single render, that inconsistency is a minor annoyance. For a machine learning pipeline, it's a structural problem: a model trained on data with no consistent standard learns the noise along with the signal.

If you've ever had to filter, re-scale, re-topologize or clean a "licensed" 3D dataset before it was usable for training, you already know the cost.

The inconsistency is not random, and it is not a quality problem on the authors' side. Each of those artists is producing a correct model for their own purpose. The four things that break in aggregate are always the same:

None of these are visible in a thumbnail. They surface after the licence is signed and the assets are in the pipeline, which is why the cleaning cost is almost always discovered late.

One studio. One standard. 90,000+ models.

3D Molier International is not an aggregator. Every model in our catalog - vehicles, aircraft, naval, medical and anatomy, animals, characters, architecture, industrial equipment and more - is produced in-house, by the same studio, to the same production standard, for over 20 years.

That consistency is the product. It's what lets you license at scale without paying a hidden cleaning tax on every asset.

Who checks it, and against what

The usual objection to any large 3D catalog is that volume and consistency pull against each other. They do - unless the checking is structural rather than occasional.

Every model, without exception, goes through our own QA before it is accepted. Not a sample. Not the ones flagged as risky. Every one.

Part of the production capacity is contracted rather than salaried, and that changes nothing about the output: a contributed model is not accepted because someone made it, it is accepted because it passed the same review as everything else. The standard is enforced at the gate, not requested at the brief.

This is the structural difference from licensing a stock marketplace's catalog. A marketplace licenses contributions - assets it did not produce, accepted under a listing policy rather than a production standard, from thousands of independent authors who each have their own conventions. It can guarantee that a file exists and is legally clear. It cannot guarantee that two files were built the same way, because it never built either of them. We built all of ours, and we checked all of them.

What the catalog holds, by category

Every supplier of 3D training data publishes one aggregate number. Here is the actual breakdown, counted from the live catalog on this site rather than estimated. Each row links to the category so you can inspect the models before you ask for a quote.

CategoryModels
Collections & Sets4,701
Architecture Landmarks4,520
Vehicles3,912
Clothing & Accessories3,822
Furniture & Interior3,655
Electronics & Gadgets3,633
Animals & Creatures3,475
Characters & People2,871
Medical2,744
Food & Beverages2,733
Tools2,710
Kitchen & Tableware2,597
Industrial Equipment2,399
Weapons2,018
Sports & Recreation1,850
Other1,759
Nature & Plants1,519
Aircraft1,462
Signage & Decor1,433
Containers & Storage1,418
Toys & Games1,000
Ships684
Space & Sci-Fi481
Musical Instruments480
Lighting427
Military Vehicles218
Total product pages58,521

These are product pages, not marketplace listings. One model offered for 3ds Max, for Maya and in three colours is five listings on a marketplace and one page here, with every version listed on it. Licensed volume is counted in source models, so ask for the listing count if that is the number your procurement needs.

Ground truth comes with the geometry

Synthetic data is only worth generating if the labels are trustworthy. In an aggregated corpus the labels have to be reconstructed - measured, guessed or annotated by hand - because the source assets never agreed on anything. Here they come out of how the models were built in the first place.

This is the practical difference between licensing assets and licensing training data. The geometry is the same either way; what you are paying for is that the labels come with it rather than after it.

Built for teams training on 3D

Generative 3D & Multimodal AI

Large, structurally consistent 3D corpora for text-to-3D, image-to-3D and multimodal model training.

Robotics & Simulation

Sim-to-real training sets - object manipulation and scene assets modeled to real-world scale from the start. Drawn mainly from industrial equipment, containers and storage, kitchen and tableware.

Spatial Computing & AR/VR

Ready-to-use object libraries for populating spatial scenes, consistent across every category you need. Drawn mainly from furniture and interior, electronics, lighting.

Autonomous Vehicle Simulation

Vehicles, road objects and environmental props at production quality for synthetic scenario generation. Drawn mainly from vehicles, signage and decor, architecture and landmarks.

Computer Vision Research

Large, categorized 3D corpora for university and industry CV labs, without assembling data from dozens of sources. Every category is available; medical, animals and characters are the deepest.

How licensing works

Pricing is enterprise / custom - built around your dataset scope, not a one-size price list.

What the licence covers

Two forms, the same catalog behind both. The difference is not what you may do with the data - it is whether anyone else may hold it at the same time.

 Non-exclusiveExclusive
Training machine learning models on the assetsYesYes
Generating synthetic data: renders, depth, segmentation, poseYesYes
Simulation, robotics and spatial scenes built from the assetsYesYes
Model weights and generated outputs are yoursYesYes
Use across your subsidiaries and named research partnersNamed in the agreementNamed in the agreement
Same subset licensed to another partyPossibleNo, for the agreed term
Assets stay on sale in our marketplace catalogYesWithdrawn if the subset is exclusive
PriceScoped per datasetHigher, it removes our other sales

What no licence covers

Everything else is a term of the specific agreement rather than a fixed rule: how long the licence runs, which subset it covers, which entities it names, what happens to models we publish during the term, and how delivery is scoped. Those are the things we agree in writing before anything is transferred - ask and we will send the full text.

Let's talk about your dataset

Tell us what you're training and what you need. We'll scope a dataset from our catalog or propose custom production to fill the gap.

📬 Direct Email

Prefer email? Write directly to 3dmolier@3dmolier.com with your dataset requirements.

Frequently asked questions

Is this the same catalog as your marketplace listings?

Yes - same 90,000+ models, same production standard. Licensing is a separate commercial track for dataset-scale, non-marketplace use.

Do you offer exclusive licensing?

Available on request, scoped per deal.

Can you produce new models to fill dataset gaps?

Yes - custom production to the same studio standard, priced and scoped per request.

What formats and metadata come with the catalog?

All popular 3D formats (3ds Max, Blender, Maya, Cinema 4D, FBX, OBJ) plus structured category/tag metadata across the full catalog.

Request a Dataset Quote ↗Browse Full CatalogContact Us