African Black Male Doctor with Surgical Headlight Loupe
African Black Male Doctor with Surgical Headlight Loupe belongs to our Characters & People range and is offered at $189 through the TurboSquid marketplace. It comes in at 74,032 polygons, with 71,654 vertices behind them. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Everything is placed at the scene origin with sensible pivots, so the asset can be duplicated, arrayed or attached to a rig without hunting for transforms. The listing flags game characters, film & TV VFX and medical visualization as the intended applications.
First published in 2024, it is part of the long-running core of the collection. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
Which industries use the African Black Male Doctor with Surgical Headlight Loupe model?
It is tagged for Game Development, Film & Video Production, Medical, Software Development and Virtual Reality. The categorisation reflects where similar Characters & People assets end up rather than a hard restriction - the license does not limit the field of use.
Can the African Black Male Doctor with Surgical Headlight Loupe model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.
Can the African Black Male Doctor with Surgical Headlight Loupe model be used in a commercial project?
Yes. It is sold under TurboSquid's Royalty Free license, which covers commercial use in games, film, advertising and visualization without per-use fees.
What is the African Black Male Doctor with Surgical Headlight Loupe model typically used for?
It is cataloged for game characters, film & TV VFX and medical visualization - the sort of work where the object needs to look right on camera but is not the subject of the shot.