Priced at $69, the Apple iMac is a finished Electronics & Gadgets model rather than a base mesh you have to build on. Budget for 40,483 polygons and 44,458 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
The material set is 26 maps, painted at 4096 x 4096 and 2048 x 2048. The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task.
On this listing the stated applications are technical visualization, software demos and film & TV VFX. It went on sale in 2019 and has been kept in the catalog ever since. It is aimed at product rendering, UI and app mockups and game and film props.
Questions About This Model
How heavy is the Apple iMac mesh?
40,483 polygons and 44,458 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
Can the Apple iMac model be modified after purchase?
Yes. The license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself, or using the result commercially: this listing is Editorial Uses Only.
How much does the Apple iMac 3D model cost?
$69 USD, paid once. TurboSquid handles payment and delivery. The license is Editorial Uses Only, because the model depicts a real branded product: it covers editorial contexts such as news, commentary and education, but not advertising or products for sale.
Does the Apple iMac model include materials and textures?
The product page states what ships with each format. Textures, when present, come inside the download rather than as a separate purchase. See the listing for the exact contents.