This Clothing & Accessories model - Backpack 2 - is ready to drop into a scene as-is, and sells for $49 on TurboSquid. You are getting 166,678 polygons and 197,526 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The texture set counts 17 maps, delivered at 2048 x 2048. The mesh is built with clean quad-based topology and correct real-world proportions, so it subdivides predictably and sits at the right size next to other objects in a scene. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are product rendering, game assets and film & TV VFX. The listing dates back to 2016, and it remains one of the models we keep current. It suits fashion visualization, character dressing, product advertising and game assets.
Questions About This Model
What is the Backpack 2 model typically used for?
The listing names product rendering, game assets and film & TV VFX as the main applications. In practice it also works anywhere a finished clothing & accessories object is needed without modeling it from scratch.
Which industries use the Backpack 2 model?
This listing is cataloged for Advertising, Game Development, Film & Video Production and Virtual Reality. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Clothing & Accessories range are bought.
Where can I buy the Backpack 2 3D model?
It is sold through TurboSquid, where this listing has been available since 2016. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
How clean is the geometry on the Backpack 2 model?
It is built as an organized scene, not a single welded mesh - parts are separable, named and sized to real-world dimensions.