The Box of 6.8mm Remington Special Purpose Cartridge is a production-ready Weapons 3D model, priced at $39 on TurboSquid. On import you get 14,713 polygons and 14,477 vertices. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
Textures number 10, authored at 2048 x 2048 so they survive a close crop. As a StemCell asset it comes with standardised PBR materials, so the look holds up whether it lands in a game engine or an offline renderer. Parts are separated where separation is useful, so a single component can be hidden, swapped or re-shaded on its own.
On this listing the stated applications are defense simulation, game assets and film & TV VFX. Its first release was in 2020, and it has earned its place in the catalog since then. It works as a game prop, a film and TV set element, or a reference object in training material.
Questions About This Model
Can the Box of 6.8mm Remington Special Purpose Cartridge model be used in a commercial project?
No. The model depicts a real branded product, so TurboSquid lists it under the Editorial Uses Only license. It may be used in news, commentary, education, personal projects and similar editorial contexts, but not in advertising, on merchandise or in any product offered for sale. See our license guide.
Can the Box of 6.8mm Remington Special Purpose Cartridge model be modified after purchase?
Yes. The license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself, or using the result commercially: this listing is Editorial Uses Only.
Where can I buy the Box of 6.8mm Remington Special Purpose Cartridge 3D model?
It is sold through TurboSquid, where this listing has been available since 2020. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What texture resolution ships with the Box of 6.8mm Remington Special Purpose Cartridge?
10 maps at 2048 x 2048, with yes, non-overlapping UVs. That is enough for close framing without resampling.