Priced at $49, the Century Bob Body Opponent Training Dummy is a finished Sports & Recreation model rather than a base mesh you have to build on. You are getting 16,948 polygons and 16,890 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The texture set counts 6 maps, delivered at 4096 x 4096. The asset is StemCell certified, so the material graph does not have to be rebuilt every time the model moves to another package. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are product rendering, game assets and film & TV VFX. The listing dates back to 2020, and it remains one of the models we keep current. It fits sports broadcast graphics, game assets, advertising renders and VR experiences.
Questions About This Model
What is the Century Bob Body Opponent Training Dummy model typically used for?
The listing names product rendering, game assets and film & TV VFX as the main applications. In practice it also works anywhere a finished sports & recreation object is needed without modeling it from scratch.
Which industries use the Century Bob Body Opponent Training Dummy model?
This listing is cataloged for Advertising, Game Development and Film & Video Production. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Sports & Recreation range are bought.
Where can I buy the Century Bob Body Opponent Training Dummy 3D model?
It is sold through TurboSquid, where this listing has been available since 2020. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What does StemCell mean for the Century Bob Body Opponent Training Dummy model?
StemCell covers both geometry and shading: the model is delivered across formats with materials that stay equivalent instead of needing per-engine conversion.