Cessna 172 Fuselage with Exposed Internal Frame
Cessna 172 Fuselage with Exposed Internal Frame is one of the Aircraft models in the 3D Molier catalog, listed at $89. On import you get 270,690 polygons and 275,190 vertices. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
Modelled at 10.87 x 6.98 x H2.36 m, so a human figure next to it reads at the right height. The mesh is built with clean quad-based topology and correct real-world proportions, so it subdivides predictably and sits at the right size next to other objects in a scene. Parts are separated where separation is useful, so a single component can be hidden, swapped or re-shaded on its own.
On this listing the stated applications are aerospace visualization, flight simulation and film & TV VFX. It works for airline and airport visualization, flight simulation, aviation sequences in film and TV and VR training.
Questions About This Model
Can the Cessna 172 Fuselage with Exposed Internal Frame model be used in a commercial project?
No. The model depicts a real branded product, so TurboSquid lists it under the Editorial Uses Only license. It may be used in news, commentary, education, personal projects and similar editorial contexts, but not in advertising, on merchandise or in any product offered for sale. See our license guide.
What file formats does the Cessna 172 Fuselage with Exposed Internal Frame 3D model come in?
Every included file is listed on the product page at TurboSquid, with format and size shown per download. That page is the source of truth rather than this summary.
What should I search for to find models like the Cessna 172 Fuselage with Exposed Internal Frame?
Useful search terms are cessna, fuselage and aircraft. Browsing the Aircraft category shows the closest alternatives at a range of prices.
What size is the Cessna 172 Fuselage with Exposed Internal Frame in real-world units?
10.87 x 6.98 x H2.36 m. The model is built at true scale, so it lands at the right size next to other objects instead of needing a unit fix on import.