The statue works because of its posture: arms straight out, head slightly bowed, standing on a plinth on top of a mountain so it is almost always seen from below and against sky. The model keeps that stance and the blocky soapstone tiling of the surface, which is the detail that makes the figure read as built rather than cast.
The mesh is deliberately light at 10,550 polygons and 10,985 vertices in quads and tris, but it ships with 6 texture maps at 8192x8192. That trade is the right one here: almost all of the statue's character lives in the mosaic surface and the weathering, not in the silhouette, so the detail belongs in the texture.
At $99 it suits travel and tourism material, city and landmark visualization, film and television establishing shots, games and print. On sale since 2020.
Questions About This Model
Can the Christ the Redeemer Statue model be used in a commercial project?
Commercial use is included. The Royalty Free license allows the model in paid client work, broadcast, published games and print; only redistributing the model file itself is excluded.
Can the Christ the Redeemer Statue model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.
Where can I buy the Christ the Redeemer Statue 3D model?
It is sold through TurboSquid, where this listing has been available since 2019. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What texture resolution ships with the Christ the Redeemer Statue?
6 maps at 8192 x 8192, with yes, non-overlapping UVs. That is enough for close framing without resampling.