Crab Cutter Tongs
Crab tongs are a small tool with an unusual joint: the jaws are shaped to grip and crack a shell rather than to pick something up, and the pivot sits close to the head so the leverage lands where the shell breaks. The serrated inner faces and the sculpted finger grips are what make the tool identifiable, and both are built here as geometry.
It is modelled in quads and tris with non-overlapping UVs, so a brushed steel finish or a plated look goes on cleanly without fighting a mirrored layout.
At $12 this is one of the least expensive things in the catalog, and it is priced as a prop should be: seafood restaurant and menu visualization, food photography set dressing, kitchenware retail renders, advertising and games. Built to CheckMate specification, on sale since 2025.
Questions About This Model
How clean is the geometry on the Crab Cutter Tongs model?
The mesh uses organized, quad-dominant topology at real-world scale, with objects named and grouped rather than merged into one block.
How heavy is the Crab Cutter Tongs mesh?
5,006 polygons and 5,068 vertices, built as polygonal quads/tris. Whether that fits depends on where it lands - an architectural still and a real-time walkthrough tolerate very different counts.
What is the Crab Cutter Tongs model typically used for?
Stated applications are architectural visualization, product rendering and film & TV VFX. Because the asset is finished rather than a base mesh, it also holds up as set dressing in scenes it was not specifically built for.
Can the Crab Cutter Tongs model be used in a commercial project?
Yes - the Royalty Free license covers commercial work, including client projects and released games, with no additional royalties per render or per copy sold.