Priced at $9, the Credit Card is a finished general model rather than a base mesh you have to build on. Measured geometry: 238 polygons, 240 vertices - no rounding, no estimate. Its suitability for real-time use depends on the target platform, scene complexity and the number of instances.
Topology is kept deliberately simple where detail would not read on camera, which keeps the scene light without visibly cheapening the silhouette. The file is organised for someone else to pick up: predictable names, predictable pivots, no hidden surprises. It is cataloged for film & TV VFX and product rendering.
Listed since 2020 - old enough to have been used in real projects, current enough to still be supported. It is ready for game assets, film and TV VFX, product rendering and VR experiences.
Questions About This Model
Where can I buy the Credit Card 3D model?
It is sold through TurboSquid, where this listing has been available since 2020. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
Which industries use the Credit Card model?
Film & Video Production and Advertising are the primary industries on this listing, though the Royalty Free license puts no limit on where the model is actually used.
What is the Credit Card model typically used for?
Stated applications are film & TV VFX and product rendering. Because the asset is finished rather than a base mesh, it also holds up as set dressing in scenes it was not specifically built for.
Does the Credit Card model include materials and textures?
Material and texture contents are listed per file on the TurboSquid product page. Where textures are included they are packaged with the download rather than linked externally.