Priced at $89, the Deaths Head Hawkmoth is a finished Animals & Creatures model rather than a base mesh you have to build on. You are getting 16,216 polygons and 16,190 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The texture set counts 6 maps, delivered at 4096 x 4096. The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are film & TV VFX, game assets and product rendering. The listing dates back to 2017, and it remains one of the models we keep current. It suits game creatures, film and TV VFX, educational material and VR experiences.
Questions About This Model
What is the Deaths Head Hawkmoth model typically used for?
The listing names film & TV VFX, game assets and product rendering as the main applications. In practice it also works anywhere a finished animals & creatures object is needed without modeling it from scratch.
What texture resolution ships with the Deaths Head Hawkmoth?
6 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.
Where can I buy the Deaths Head Hawkmoth 3D model?
It is sold through TurboSquid, where this listing has been available since 2017. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
Can the Deaths Head Hawkmoth model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.