Dell Gaming Laptop Chassis with Open Internal Components
This Electronics & Gadgets model - Dell Gaming Laptop Chassis with Open Internal Components - is ready to drop into a scene as-is, and sells for $139 on TurboSquid. You are getting 1,294,460 polygons and 1,294,092 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
Built to 73.81 x 27.21 x H2.79 cm - the size is measured, not approximated to look right. StemCell delivery covers the format juggling for you: the PBR materials are set up once and carried across. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are technical visualization, software demos and film & TV VFX. It is aimed at product rendering, UI and app mockups and game and film props.
Questions About This Model
What is the Dell Gaming Laptop Chassis with Open Internal Components model typically used for?
The listing names technical visualization, software demos and film & TV VFX as the main applications. In practice it also works anywhere a finished electronics & gadgets object is needed without modeling it from scratch.
Which industries use the Dell Gaming Laptop Chassis with Open Internal Components model?
Hardware, Software Development and Film & Video Production are the primary industries on this listing. The license, however, is Editorial Uses Only: the model depicts a real branded product, so it may appear in editorial work in those fields, but not in advertising or in products for sale.
Where can I buy the Dell Gaming Laptop Chassis with Open Internal Components 3D model?
It is sold through TurboSquid, where this listing has been available since 2025. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What does StemCell mean for the Dell Gaming Laptop Chassis with Open Internal Components model?
StemCell covers both geometry and shading: the model is delivered across formats with materials that stay equivalent instead of needing per-engine conversion.