Electric Vehicle Wall Charger is a detailed Vehicles asset built for professional 3D pipelines, available at $29. Budget for 25,191 polygons and 26,024 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
Real-world footprint is 37.07 x 11.05 x H51.87 cm, so it drops into a scene at correct scale without a rescaling pass. The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task.
On this listing the stated applications are driving simulation, automotive advertising and game traffic. Common uses are automotive advertising, film and TV backgrounds, game traffic and architectural visualization.
Questions About This Model
How heavy is the Electric Vehicle Wall Charger mesh?
25,191 polygons and 26,024 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
Can the Electric Vehicle Wall Charger model be modified after purchase?
Yes, modification is covered by the license. Most buyers adjust materials or decimate the mesh for their engine; only redistribution of the source file is off-limits.
How much does the Electric Vehicle Wall Charger 3D model cost?
It is listed at $29 USD on TurboSquid. That is a one-off purchase under the Royalty Free license - there is no subscription and no per-project fee afterwards.
Does the Electric Vehicle Wall Charger model include materials and textures?
The product page states what ships with each format. StemCell delivery means a PBR material set that reads the same across renderers. See the listing for the exact contents.