Fallout Armor belongs to our Characters & People range and is offered at $169 through the TurboSquid marketplace. Measured geometry: 125,797 polygons, 128,949 vertices - no rounding, no estimate. Its suitability for real-time use depends on the target platform, scene complexity and the number of instances.
Being StemCell, it arrives in several formats built from one source, so the version you open is not a lossy conversion of another. The file is organised for someone else to pick up: predictable names, predictable pivots, no hidden surprises. It is cataloged for game characters, film & TV VFX and product rendering.
Listed since 2024 - old enough to have been used in real projects, current enough to still be supported. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
How heavy is the Fallout Armor mesh?
125,797 polygons and 128,949 vertices, built as polygonal quads/tris. Its suitability for real-time use depends on the target platform, scene complexity and the number of instances.
What is the Fallout Armor model typically used for?
Stated applications are game characters, film & TV VFX and product rendering. Because the asset is finished rather than a base mesh, it also holds up as set dressing in scenes it was not specifically built for.
Can the Fallout Armor model be used in a commercial project?
It ships with TurboSquid's Royalty Free license, so a single purchase covers commercial delivery - you do not pay again per project or per seat of the finished work.
Can the Fallout Armor model be modified after purchase?
Yes, modification is covered by the license. Most buyers adjust materials or decimate the mesh for their engine; only redistribution of the source file is off-limits.