Priced at $39, the Football Down Marker is a finished Sports & Recreation model rather than a base mesh you have to build on. On import you get 73,712 polygons and 88,894 vertices. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
Textures number 24, authored at 4096 x 4096 so they survive a close crop. The geometry is built to be worked with: predictable loops, no doubled faces, nothing hidden inside the shell. Parts are separated where separation is useful, so a single component can be hidden, swapped or re-shaded on its own.
On this listing the stated applications are product rendering, game assets and film & TV VFX. Its first release was in 2016, and it has earned its place in the catalog since then. It fits sports broadcast graphics, game assets, advertising renders and VR experiences.
Questions About This Model
Can the Football Down Marker model be used in a commercial project?
Commercial use is included. The Royalty Free license allows the model in paid client work, broadcast, published games and print; only redistributing the model file itself is excluded.
Can the Football Down Marker model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.
Where can I buy the Football Down Marker 3D model?
It is sold through TurboSquid, where this listing has been available since 2016. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What texture resolution ships with the Football Down Marker?
24 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.