Priced at $79, the Futuristic Flamethrower is a finished Weapons model rather than a base mesh you have to build on. It comes in at 46,965 polygons, with 46,385 vertices behind them. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
Surfacing relies on 5 maps authored at 4096 x 4096. The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Everything is placed at the scene origin with sensible pivots, so the asset can be duplicated, arrayed or attached to a rig without hunting for transforms.
The listing flags defense simulation, game assets and film & TV VFX as the intended applications. First published in 2020, it is part of the long-running core of the collection. It works as a game prop, a film and TV set element, or a reference object in training material.
Questions About This Model
How much does the Futuristic Flamethrower 3D model cost?
$79 USD, paid once. The Royalty Free license means no recurring cost and no extra payment when the finished work ships.
Can the Futuristic Flamethrower model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.
How heavy is the Futuristic Flamethrower mesh?
46,965 polygons and 46,385 vertices, built as polygonal quads/tris. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
What texture resolution ships with the Futuristic Flamethrower?
5 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.