Glass Binocular Magnifier belongs to our general range and is offered at $29 through the TurboSquid marketplace. It comes in at 229,280 polygons, with 114,762 vertices behind them. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
The model is watertight where it should be and open where it should be, so it behaves in both rendering and simulation. Everything is placed at the scene origin with sensible pivots, so the asset can be duplicated, arrayed or attached to a rig without hunting for transforms. The listing flags film & TV VFX and product rendering as the intended applications.
First published in 2022, it is part of the long-running core of the collection. It is ready for game assets, film and TV VFX, product rendering and VR experiences.
Questions About This Model
What is the Glass Binocular Magnifier model typically used for?
It is cataloged for film & TV VFX and product rendering - the sort of work where the object needs to look right on camera but is not the subject of the shot.
How heavy is the Glass Binocular Magnifier mesh?
229,280 polygons and 114,762 vertices, built as polygonal quads/tris. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
How clean is the geometry on the Glass Binocular Magnifier model?
Geometry is modelled at true scale with a tidy edge flow, and the scene is split into named objects so partial reuse and material swaps stay simple.
Does the Glass Binocular Magnifier model include materials and textures?
The product page states what ships with each format. Textures, when present, come inside the download rather than as a separate purchase. See the listing for the exact contents.