Google Glass Enterprise Edition 2 belongs to our Electronics & Gadgets range and is offered at $29 through the TurboSquid marketplace. On import you get 16,922 polygons and 8,678 vertices. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Parts are separated where separation is useful, so a single component can be hidden, swapped or re-shaded on its own. On this listing the stated applications are technical visualization, software demos and film & TV VFX.
Its first release was in 2023, and it has earned its place in the catalog since then. It is aimed at product rendering, advertising, UI and app mockups, and game and film props.
Questions About This Model
Can the Google Glass Enterprise Edition 2 model be used in a commercial project?
Commercial use is included. The Royalty Free license allows the model in paid client work, broadcast, published games and print; only redistributing the model file itself is excluded.
What is the Google Glass Enterprise Edition 2 model typically used for?
It is cataloged for technical visualization, software demos and film & TV VFX - the sort of work where the object needs to look right on camera but is not the subject of the shot.
How heavy is the Google Glass Enterprise Edition 2 mesh?
16,922 polygons and 8,678 vertices, built as polygonal quads/tris. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
What does StemCell mean for the Google Glass Enterprise Edition 2 model?
It means one source asset, several delivered formats, and a PBR material setup designed to read consistently across them - no rebuilding shaders after import.