Great Hammerhead Shark is one of the Animals & Creatures models in the 3D Molier catalog, listed at $79. Poly count sits at 11,140; vertex count at 11,718. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
It ships with 4 textures, authored at 4096 x 4096. The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets.
The listing flags film & TV VFX, game assets and VR experiences as the intended applications. The model joined the catalog in 2016 and is still part of what we sell today. It suits game creatures, film and TV VFX, educational material and VR experiences.
See this model in motion
Hammerhead Shark Animated Rigged For Maya 024 - from the 3D Molier channel. 2 more clips of this model on our channel.
Questions About This Model
What should I search for to find models like the Great Hammerhead Shark?
Useful search terms are great hammerhead shark, animal and creature. Browsing the Animals & Creatures category shows the closest alternatives at a range of prices.
Which industries use the Great Hammerhead Shark model?
This listing is cataloged for Film & Video Production, Game Development, Virtual Reality and Advertising. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Animals & Creatures range are bought.
How heavy is the Great Hammerhead Shark mesh?
11,140 polygons and 11,718 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
What does StemCell mean for the Great Hammerhead Shark model?
StemCell covers both geometry and shading: the model is delivered across formats with materials that stay equivalent instead of needing per-engine conversion.