Priced at $109, the Green Orc 2 is a finished general model rather than a base mesh you have to build on. You are getting 19,341 polygons and 19,919 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The texture set counts 9 maps, delivered at 4096 x 4096 and 512 x 512. As a StemCell asset it comes with standardised PBR materials, so the look holds up whether it lands in a game engine or an offline renderer. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are film & TV VFX and product rendering. The listing dates back to 2015, and it remains one of the models we keep current. It is ready for game assets, film and TV VFX, product rendering and VR experiences.
Questions About This Model
What is the Green Orc 2 model typically used for?
The listing names film & TV VFX and product rendering as the main applications. In practice it also works anywhere a finished other object is needed without modeling it from scratch.
Which industries use the Green Orc 2 model?
This listing is cataloged for Film & Video Production and Advertising. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Other range are bought.
Where can I buy the Green Orc 2 3D model?
It is sold through TurboSquid, where this listing has been available since 2015. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What does StemCell mean for the Green Orc 2 model?
StemCell covers both geometry and shading: the model is delivered across formats with materials that stay equivalent instead of needing per-engine conversion.