Groot Waving His Hand is a detailed Characters & People asset built for professional 3D pipelines, available at $99. On import you get 46,739 polygons and 76,550 vertices. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
The asset is StemCell certified, so the material graph does not have to be rebuilt every time the model moves to another package. Parts are separated where separation is useful, so a single component can be hidden, swapped or re-shaded on its own. On this listing the stated applications are game characters, film & TV VFX and product rendering.
Its first release was in 2024, and it has earned its place in the catalog since then. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
How heavy is the Groot Waving His Hand mesh?
46,739 polygons and 76,550 vertices, built as polygonal quads/tris. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
Which industries use the Groot Waving His Hand model?
It is tagged for Game Development, Film & Video Production and Advertising. The categorisation reflects where similar Characters & People assets end up rather than a hard restriction - the license does not limit the field of use.
What should I search for to find models like the Groot Waving His Hand?
Useful search terms are groot, character and comic. Browsing the Characters & People category shows the closest alternatives at a range of prices.
What is the Groot Waving His Hand model typically used for?
It is cataloged for game characters, film & TV VFX and product rendering - the sort of work where the object needs to look right on camera but is not the subject of the shot.