Every electronics bench has one of these: a heavy base, two articulated arms ending in crocodile clips, a magnifying lens on a third arm and a coiled holder for the soldering iron. It exists because solder needs three hands and a person has two. The model keeps the ball joints, the knurled thumbscrews and the coiled wire stand that make the tool recognisable.
It is built with subdivision geometry at 51,535 polygons and 51,612 vertices with non-overlapping UVs, which is the right choice for an object made of turned and cast parts: the curves stay smooth at any camera distance without carrying the polygon cost up front.
A rigged build sits on this page at the same $39, for when the arms have to be posed rather than accepted as they come. Aimed at electronics and maker visualization, workshop scenes, repair documentation, product catalogs and games. On sale since 2020.
Questions About This Model
How heavy is the Helping Hands with Magnifier and Soldering Iron Stand mesh?
51,535 polygons and 51,612 vertices, built as subdivision. The same count is comfortable in an offline render and demanding in a mobile game, so judge it against your own budget.
What is the Helping Hands with Magnifier and Soldering Iron Stand model typically used for?
It is cataloged for technical visualization, film & TV VFX and product rendering - the sort of work where the object needs to look right on camera but is not the subject of the shot.
Can the Helping Hands with Magnifier and Soldering Iron Stand model be used in a commercial project?
Yes - the Royalty Free license covers commercial work, including client projects and released games, with no additional royalties per render or per copy sold.
Can the Helping Hands with Magnifier and Soldering Iron Stand model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.