Home Gym EZ Barbell Set with Mat Speaker Towel and Water Bottle
Priced at $49, the Home Gym EZ Barbell Set with Mat Speaker Towel and Water Bottle is a finished Containers & Storage model rather than a base mesh you have to build on. Poly count sits at 292,903; vertex count at 300,266. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
Expect 199.52 x 100.08 x H44.27 cm on import - the units travel with the file. The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets.
The listing flags technical visualization, architectural visualization and product rendering as the intended applications. It works as warehouse and logistics set dressing, a game prop, or a product-rendering element.
Questions About This Model
What should I search for to find models like the Home Gym EZ Barbell Set with Mat Speaker Towel and Water Bottle?
Useful search terms are barbell, fitness and speaker. Browsing the Containers & Storage category shows the closest alternatives at a range of prices.
Which industries use the Home Gym EZ Barbell Set with Mat Speaker Towel and Water Bottle model?
This listing is cataloged for Hardware, Architecture, Advertising, Film & Video Production and Software Development. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Containers & Storage range are bought.
How heavy is the Home Gym EZ Barbell Set with Mat Speaker Towel and Water Bottle mesh?
292,903 polygons and 300,266 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
How clean is the geometry on the Home Gym EZ Barbell Set with Mat Speaker Towel and Water Bottle model?
It is built as an organized scene, not a single welded mesh - parts are separable, named and sized to real-world dimensions.