HTC Vive XR Elite on Head belongs to our Electronics & Gadgets range and is offered at $69 through the TurboSquid marketplace. The mesh carries 80,880 polygons and 42,030 vertices. The count is honest; whether it is heavy is a decision only your target platform can make.
Being StemCell, it arrives in several formats built from one source, so the version you open is not a lossy conversion of another. Pivot points sit where you would expect them, which matters as soon as the model needs to be instanced or parented to something else. Buyers most often take it for technical visualization, software demos and film & TV VFX.
Published in 2024, it has stayed in the range while a lot of other listings came and went. It is aimed at product rendering, UI and app mockups and game and film props.
Questions About This Model
Can the HTC Vive XR Elite on Head model be modified after purchase?
Yes. The license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself, or using the result commercially: this listing is Editorial Uses Only.
Which industries use the HTC Vive XR Elite on Head model?
Hardware, Software Development and Film & Video Production are the primary industries on this listing. The license, however, is Editorial Uses Only: the model depicts a real branded product, so it may appear in editorial work in those fields, but not in advertising or in products for sale.
What file formats does the HTC Vive XR Elite on Head 3D model come in?
The complete list of included formats is shown on the TurboSquid product page, where every file is named and sized before you buy. Native scene files and the common interchange formats are the usual pairing.
How much does the HTC Vive XR Elite on Head 3D model cost?
$69 USD, paid once. TurboSquid handles payment and delivery. The license is Editorial Uses Only, because the model depicts a real branded product: it covers editorial contexts such as news, commentary and education, but not advertising or products for sale.