iPhone 11 Taptic Engine belongs to our Electronics & Gadgets range and is offered at $29 through the TurboSquid marketplace. Counted at the source, the model is 5,983 polygons and 6,369 vertices. How that lands depends on your renderer and on how close the camera gets.
Maps: 5 of them, at 4096 x 4096. StemCell means one authored master and several honest exports, with PBR values that hold their meaning in each of them. The scene is organized rather than dumped into a single mesh, which makes selective texturing and partial reuse practical.
It is cataloged for technical visualization, software demos and film & TV VFX. It has been on sale since 2020 and is still maintained as part of the active catalog. It is aimed at product rendering, UI and app mockups and game and film props.
Questions About This Model
What texture resolution ships with the iPhone 11 Taptic Engine?
5 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.
How heavy is the iPhone 11 Taptic Engine mesh?
5,983 polygons and 6,369 vertices, built as polygonal quads/tris. How that lands depends on your renderer and on how close the camera gets.
Can the iPhone 11 Taptic Engine model be modified after purchase?
Yes. The license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself, or using the result commercially: this listing is Editorial Uses Only.
How much does the iPhone 11 Taptic Engine 3D model cost?
$29 USD, paid once. TurboSquid handles payment and delivery. The license is Editorial Uses Only, because the model depicts a real branded product: it covers editorial contexts such as news, commentary and education, but not advertising or products for sale.