Priced at $149, the Japan Ninja Fighting Pose is a finished Characters & People model rather than a base mesh you have to build on. The mesh carries 14,384 polygons and 14,763 vertices. The count is honest; whether it is heavy is a decision only your target platform can make.
7 maps at 4096 x 4096 carry the materials. Topology is kept deliberately simple where detail would not read on camera, which keeps the scene light without visibly cheapening the silhouette. Pivot points sit where you would expect them, which matters as soon as the model needs to be instanced or parented to something else.
Buyers most often take it for game characters, film & TV VFX and VR experiences. Published in 2017, it has stayed in the range while a lot of other listings came and went. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
Can the Japan Ninja Fighting Pose model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.
Where can I buy the Japan Ninja Fighting Pose 3D model?
It is sold through TurboSquid, where this listing has been available since 2017. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What texture resolution ships with the Japan Ninja Fighting Pose?
7 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.
What is the Japan Ninja Fighting Pose model typically used for?
The listing names game characters, film & TV VFX and VR experiences as the main applications. In practice it also works anywhere a finished characters & people object is needed without modeling it from scratch.