Looking for a Sports & Recreation asset? The Jump Rope Nike is a finished, render-ready model at $19. Counted at the source, the model is 8,816 polygons and 4,438 vertices. How that lands depends on your renderer and on how close the camera gets.
Edge flow follows the form rather than fighting it, which is what lets the silhouette hold up when the camera moves in. The scene is organized rather than dumped into a single mesh, which makes selective texturing and partial reuse practical. It is cataloged for game assets and film & TV VFX.
It has been on sale since 2023 and is still maintained as part of the active catalog. It fits sports broadcast graphics, game assets and VR experiences.
Questions About This Model
How heavy is the Jump Rope Nike mesh?
8,816 polygons and 4,438 vertices, built as polygonal quads/tris. How that lands depends on your renderer and on how close the camera gets.
What is the Jump Rope Nike model typically used for?
It is cataloged for game assets and film & TV VFX - the sort of work where the object needs to look right on camera but is not the subject of the shot.
Can the Jump Rope Nike model be used in a commercial project?
No. The model depicts a real branded product, so TurboSquid lists it under the Editorial Uses Only license. It may be used in news, commentary, education, personal projects and similar editorial contexts, but not in advertising, on merchandise or in any product offered for sale. See our license guide.
Can the Jump Rope Nike model be modified after purchase?
Yes. The license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself, or using the result commercially: this listing is Editorial Uses Only.