This Signage & Decor model - Leather Hunting Hood for Bird of Prey on Display Stand - is ready to drop into a scene as-is, and sells for $49 on TurboSquid. Poly count sits at 17,277; vertex count at 17,705. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
Expect 20.0 x 21.65 x H50.25 cm on import - the units travel with the file. It is a StemCell model, so it ships in TurboSquid's multi-format standard with PBR materials that carry over between renderers instead of needing to be rebuilt per engine. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets.
The listing flags event visualization, product rendering and film & TV VFX as the intended applications. It works as set dressing for interiors and streets, advertising renders and game environments.
Questions About This Model
What should I search for to find models like the Leather Hunting Hood for Bird of Prey on Display Stand?
Useful search terms are falcon, falconry and hood. Browsing the Signage & Decor category shows the closest alternatives at a range of prices.
What size is the Leather Hunting Hood for Bird of Prey on Display Stand in real-world units?
20.0 x 21.65 x H50.25 cm. The model is built at true scale, so it lands at the right size next to other objects instead of needing a unit fix on import.
How heavy is the Leather Hunting Hood for Bird of Prey on Display Stand mesh?
17,277 polygons and 17,705 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
Can the Leather Hunting Hood for Bird of Prey on Display Stand model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.