Priced at $29, the Magnetic Wristband is a finished Clothing & Accessories model rather than a base mesh you have to build on. Poly count sits at 3,424; vertex count at 2,642. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
The geometry is built to be worked with: predictable loops, no doubled faces, nothing hidden inside the shell. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets. The listing flags product rendering, game assets and film & TV VFX as the intended applications.
The model joined the catalog in 2024 and is still part of what we sell today. It suits fashion visualization, character dressing, product advertising and game assets.
Questions About This Model
What is the Magnetic Wristband model typically used for?
The listing names product rendering, game assets and film & TV VFX as the main applications. In practice it also works anywhere a finished clothing & accessories object is needed without modeling it from scratch.
Which industries use the Magnetic Wristband model?
This listing is cataloged for Advertising, Game Development and Film & Video Production. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Clothing & Accessories range are bought.
Where can I buy the Magnetic Wristband 3D model?
It is sold through TurboSquid, where this listing has been available since 2024. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
How clean is the geometry on the Magnetic Wristband model?
It is built as an organized scene, not a single welded mesh - parts are separable, named and sized to real-world dimensions.