Priced at $39, the Angle Grinder is a finished Tools model rather than a base mesh you have to build on. Poly count sits at 40,551; vertex count at 41,447. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
It ships with 3 textures, authored at 4096 x 4096. The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets.
The listing flags technical visualization, film & TV VFX and product rendering as the intended applications. The model joined the catalog in 2019 and is still part of what we sell today. It works as a game prop, a film and TV set element, or a reference object in training material.
Questions About This Model
What should I search for to find models like the Angle Grinder?
Useful search terms are grinder, angle and metal. Browsing the Tools category shows the closest alternatives at a range of prices.
What texture resolution ships with the Angle Grinder?
3 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.
How heavy is the Angle Grinder mesh?
40,551 polygons and 41,447 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
Can the Angle Grinder model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.