The Man in Bomb Suit EOD 10 Disarms Mine is a production-ready Characters & People 3D model, priced at $159 on TurboSquid. You are getting 151,210 polygons and 92,337 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra. On this listing the stated applications are game characters, film & TV VFX and product rendering.
The listing dates back to 2023, and it remains one of the models we keep current. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
Which industries use the Man in Bomb Suit EOD 10 Disarms Mine model?
This listing is cataloged for Game Development, Film & Video Production, Advertising and Virtual Reality. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Characters & People range are bought.
Can the Man in Bomb Suit EOD 10 Disarms Mine model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.
Can the Man in Bomb Suit EOD 10 Disarms Mine model be used in a commercial project?
Commercial use is included. The Royalty Free license allows the model in paid client work, broadcast, published games and print; only redistributing the model file itself is excluded.
What is the Man in Bomb Suit EOD 10 Disarms Mine model typically used for?
The listing names game characters, film & TV VFX and product rendering as the main applications. In practice it also works anywhere a finished characters & people object is needed without modeling it from scratch.