The Meteosat Second Generation Satellite is a production-ready Space & Sci-Fi 3D model, priced at $21 on TurboSquid. Poly count sits at 33,270; vertex count at 36,492. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
StemCell delivery covers the format juggling for you: the PBR materials are set up once and carried across. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets. The listing flags aerospace visualization, game assets and film & TV VFX as the intended applications.
The model joined the catalog in 2024 and is still part of what we sell today. It is built for science-fiction film and TV VFX, space simulation, game environments and VR scenes.
Questions About This Model
Can the Meteosat Second Generation Satellite model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.
How much does the Meteosat Second Generation Satellite 3D model cost?
The price is $21 USD. TurboSquid handles payment and delivery; the license is Royalty Free, so the cost does not repeat per use.
Does the Meteosat Second Generation Satellite model include materials and textures?
The product page states what ships with each format. StemCell delivery means a PBR material set that reads the same across renderers. See the listing for the exact contents.
What is the Meteosat Second Generation Satellite model typically used for?
The listing names aerospace visualization, game assets and film & TV VFX as the main applications. In practice it also works anywhere a finished space & sci-fi object is needed without modeling it from scratch.
