MiG 29 Fighter Aircraft with X-31PM Supersonic Missile(1) belongs to our Aircraft range and is offered at $149 through the TurboSquid marketplace. It comes in at 599,470 polygons, with 387,878 vertices behind them. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
It is a StemCell model, so it ships in TurboSquid's multi-format standard with PBR materials that carry over between renderers instead of needing to be rebuilt per engine. Everything is placed at the scene origin with sensible pivots, so the asset can be duplicated, arrayed or attached to a rig without hunting for transforms. The listing flags aerospace visualization, flight simulation and defense simulation as the intended applications.
First published in 2022, it is part of the long-running core of the collection. It works for aerospace visualization, flight and combat simulation, war-game environments and aviation sequences in film and TV.
Questions About This Model
What is the MiG 29 Fighter Aircraft with X-31PM Supersonic Missile(1) model typically used for?
It is cataloged for aerospace visualization, flight simulation and defense simulation - the sort of work where the object needs to look right on camera but is not the subject of the shot.
How much does the MiG 29 Fighter Aircraft with X-31PM Supersonic Missile(1) 3D model cost?
$149 USD, paid once. The Royalty Free license means no recurring cost and no extra payment when the finished work ships.
How heavy is the MiG 29 Fighter Aircraft with X-31PM Supersonic Missile(1) mesh?
599,470 polygons and 387,878 vertices, built as polygonal quads/tris. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
What file formats does the MiG 29 Fighter Aircraft with X-31PM Supersonic Missile(1) 3D model come in?
Format availability differs by model, so the authoritative list sits on the TurboSquid listing - each download is named with its size. Check it first if a specific renderer is required.