Panasonic KX TGJ420E DECT Cordless Phone with Base Station
Looking for an Electronics & Gadgets asset? The Panasonic KX TGJ420E DECT Cordless Phone with Base Station is a finished, render-ready model at $59. Straight from the source file: 16,268 polygons, 17,220 vertices. Read that against your engine and your shot: a hero close-up and a background prop have very different budgets.
Topology is kept deliberately simple where detail would not read on camera, which keeps the scene light without visibly cheapening the silhouette. The outliner reads cleanly: no stray nulls, no leftover helpers, nothing to untangle before work starts. It is cataloged for technical visualization, software demos and film & TV VFX.
2021 is when this one first went up, and it has stayed in the catalog since. It is aimed at product rendering, UI and app mockups and game and film props.
Questions About This Model
Does the Panasonic KX TGJ420E DECT Cordless Phone with Base Station model include materials and textures?
Material and texture contents are listed per file on the TurboSquid product page. Where textures are included they are packaged with the download rather than linked externally.
How much does the Panasonic KX TGJ420E DECT Cordless Phone with Base Station 3D model cost?
$59 USD, paid once. TurboSquid handles payment and delivery. The license is Editorial Uses Only, because the model depicts a real branded product: it covers editorial contexts such as news, commentary and education, but not advertising or products for sale.
Can the Panasonic KX TGJ420E DECT Cordless Phone with Base Station model be modified after purchase?
Yes. The license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself, or using the result commercially: this listing is Editorial Uses Only.
How heavy is the Panasonic KX TGJ420E DECT Cordless Phone with Base Station mesh?
16,268 polygons and 17,220 vertices, built as polygonal quads/tris. Read that against your engine and your shot: a hero close-up and a background prop have very different budgets.