Pilot Head is a detailed Characters & People asset built for professional 3D pipelines, available at $49. Budget for 18,328 polygons and 20,615 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
The material set is 10 maps, painted at 4096 x 4096 and 2048 x 2048. The model uses efficient, well-organized geometry - no hidden faces or overlapping shells to clean up before rendering. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task.
On this listing the stated applications are game characters, film & TV VFX and product rendering. It went on sale in 2015 and has been kept in the catalog ever since. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
How heavy is the Pilot Head mesh?
18,328 polygons and 20,615 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
How clean is the geometry on the Pilot Head model?
The mesh uses organized, quad-dominant topology at real-world scale, with objects named and grouped rather than merged into one block.
How much does the Pilot Head 3D model cost?
It is listed at $49 USD on TurboSquid. That is a one-off purchase under the Royalty Free license - there is no subscription and no per-project fee afterwards.
What file formats does the Pilot Head 3D model come in?
Every included file is listed on the product page at TurboSquid, with format and size shown per download. That page is the source of truth rather than this summary.