Looking for a Vehicles asset? The Propeller Blade is a finished, render-ready model at $29. Budget for 2,973 polygons and 2,981 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
The material set is 1 maps, painted at 4096 x 4096. The model uses efficient, well-organized geometry - no hidden faces or overlapping shells to clean up before rendering. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task.
On this listing the stated applications are driving simulation, automotive advertising and game traffic. It went on sale in 2015 and has been kept in the catalog ever since. Common uses are automotive advertising, film and TV backgrounds, game traffic and architectural visualization.
Questions About This Model
How heavy is the Propeller Blade mesh?
2,973 polygons and 2,981 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
How clean is the geometry on the Propeller Blade model?
The mesh uses organized, quad-dominant topology at real-world scale, with objects named and grouped rather than merged into one block.
How much does the Propeller Blade 3D model cost?
It is listed at $29 USD on TurboSquid. That is a one-off purchase under the Royalty Free license - there is no subscription and no per-project fee afterwards.
What file formats does the Propeller Blade 3D model come in?
Every included file is listed on the product page at TurboSquid, with format and size shown per download. That page is the source of truth rather than this summary.