Priced at $39, the Prosthetic Arm is a finished Medical model rather than a base mesh you have to build on. Counted at the source, the model is 7,990 polygons and 8,364 vertices. How that lands depends on your renderer and on how close the camera gets.
Maps: 3 of them, at 4096 x 4096. Detail is put where the camera will find it and left out where it would only cost polygons. The scene is organized rather than dumped into a single mesh, which makes selective texturing and partial reuse practical.
It is cataloged for medical visualization, medical simulation and film & TV VFX. It has been on sale since 2016 and is still maintained as part of the active catalog. It fits medical education, VR anatomy training, patient-facing visualization and medical sequences in film.
Questions About This Model
What texture resolution ships with the Prosthetic Arm?
3 maps at 4096 x 4096, with yes, non-overlapping UVs. That is enough for close framing without resampling.
How heavy is the Prosthetic Arm mesh?
7,990 polygons and 8,364 vertices, built as polygonal quads/tris. How that lands depends on your renderer and on how close the camera gets.
Can the Prosthetic Arm model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.
How much does the Prosthetic Arm 3D model cost?
$39 USD, paid once. The Royalty Free license means no recurring cost and no extra payment when the finished work ships.