RBS1 SWAT BOT Robotic Ballistic Shield is one of the Military Vehicles models in the 3D Molier catalog, listed at $149. You are getting 200,383 polygons and 212,593 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The texture set counts 13 maps, delivered at 4096 x 4096. The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are defense simulation, battlefield simulation and war-game environments. The listing dates back to 2020, and it remains one of the models we keep current. It suits battlefield simulation, war-game environments, defense training material and military VFX shots.
Questions About This Model
What is the RBS1 SWAT BOT Robotic Ballistic Shield model typically used for?
The listing names defense simulation, battlefield simulation and war-game environments as the main applications. In practice it also works anywhere a finished military vehicles object is needed without modeling it from scratch.
Which industries use the RBS1 SWAT BOT Robotic Ballistic Shield model?
This listing is cataloged for Military & Defense, Simulation, Game Development, Film & Video Production and Advertising. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Military Vehicles range are bought.
Where can I buy the RBS1 SWAT BOT Robotic Ballistic Shield 3D model?
It is sold through TurboSquid, where this listing has been available since 2020. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What does StemCell mean for the RBS1 SWAT BOT Robotic Ballistic Shield model?
StemCell covers both geometry and shading: the model is delivered across formats with materials that stay equivalent instead of needing per-engine conversion.