Reflective Construction Work Jacket with Zipper Yellow
Priced at $39, the Reflective Construction Work Jacket with Zipper Yellow is a finished Clothing & Accessories model rather than a base mesh you have to build on. Geometry weighs in at 5,527 polygons over 5,576 vertices. Compare it with the rest of your scene rather than with an abstract threshold - that is what decides whether it is affordable.
It occupies 116.47 x 32.93 x H71.85 cm, which means no scaling pass after import. The mesh is built with clean quad-based topology and correct real-world proportions, so it subdivides predictably and sits at the right size next to other objects in a scene. Pivots, naming and grouping follow the same logic throughout, so the model behaves the same way in every shot it appears in.
The listing flags product rendering, game assets and film & TV VFX as the intended applications. It suits fashion visualization, character dressing, product advertising and game assets.
Questions About This Model
Where can I buy the Reflective Construction Work Jacket with Zipper Yellow 3D model?
It is sold through TurboSquid, where this listing has been available since 2025. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.
What size is the Reflective Construction Work Jacket with Zipper Yellow in real-world units?
116.47 x 32.93 x H71.85 cm. The model is built at true scale, so it lands at the right size next to other objects instead of needing a unit fix on import.
What is the Reflective Construction Work Jacket with Zipper Yellow model typically used for?
Stated applications are product rendering, game assets and film & TV VFX. Because the asset is finished rather than a base mesh, it also holds up as set dressing in scenes it was not specifically built for.
What file formats does the Reflective Construction Work Jacket with Zipper Yellow 3D model come in?
Format availability differs by model, so the authoritative list sits on the TurboSquid listing - each download is named with its size. Check it first if a specific renderer is required.