Samsung Gear VR is a detailed Electronics & Gadgets asset built for professional 3D pipelines, available at $39. The build totals 18,419 polygons across 19,548 vertices. The same count is comfortable in an offline render and demanding in a mobile game, so judge it against your own budget.
4 texture maps come with it, at 4096 x 4096 and 4000 x 4000 resolution. Topology is kept deliberately simple where detail would not read on camera, which keeps the scene light without visibly cheapening the silhouette. Scene structure is flat enough to navigate and grouped enough to be useful, which is what makes reuse practical.
Buyers most often take it for technical visualization, software demos and film & TV VFX. On the marketplace since 2016, with the listing maintained rather than left to age. It is aimed at product rendering, UI and app mockups and game and film props.
Questions About This Model
Which industries use the Samsung Gear VR model?
Hardware, Software Development and Film & Video Production are the primary industries on this listing. The license, however, is Editorial Uses Only: the model depicts a real branded product, so it may appear in editorial work in those fields, but not in advertising or in products for sale.
What is the Samsung Gear VR model typically used for?
It is cataloged for technical visualization, software demos and film & TV VFX - the sort of work where the object needs to look right on camera but is not the subject of the shot.
Does the Samsung Gear VR model include materials and textures?
Material and texture contents are listed per file on the TurboSquid product page. Where textures are included they are packaged with the download rather than linked externally.
How much does the Samsung Gear VR 3D model cost?
$39 USD, paid once. TurboSquid handles payment and delivery. The license is Editorial Uses Only, because the model depicts a real branded product: it covers editorial contexts such as news, commentary and education, but not advertising or products for sale.