Standalone VR Headset is a detailed Electronics & Gadgets asset built for professional 3D pipelines, available at $49. Budget for 26,245 polygons and 28,231 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
Real-world footprint is 18.29 x 29.33 x H19.24 cm, so it drops into a scene at correct scale without a rescaling pass. As a StemCell asset it comes with standardised PBR materials, so the look holds up whether it lands in a game engine or an offline renderer. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task.
On this listing the stated applications are technical visualization, software demos and product rendering. It is aimed at product rendering, advertising, UI and app mockups, and game and film props.
Questions About This Model
How heavy is the Standalone VR Headset mesh?
26,245 polygons and 28,231 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
What does StemCell mean for the Standalone VR Headset model?
StemCell is TurboSquid's multi-format standard. The model was authored once and delivered in several formats with matching PBR materials, so shading survives the move between a game engine and an offline renderer.
How much does the Standalone VR Headset 3D model cost?
It is listed at $49 USD on TurboSquid. That is a one-off purchase under the Royalty Free license - there is no subscription and no per-project fee afterwards.
What file formats does the Standalone VR Headset 3D model come in?
Every included file is listed on the product page at TurboSquid, with format and size shown per download. That page is the source of truth rather than this summary.