Standing Bear is a detailed Animals & Creatures asset built for professional 3D pipelines, available at $99. Budget for 15,508 polygons and 15,610 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
The StemCell build means you are not re-authoring shaders after import - the PBR setup is designed to read the same across engines. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task. On this listing the stated applications are film & TV VFX, game assets and VR experiences.
It went on sale in 2024 and has been kept in the catalog ever since. It suits game creatures, film and TV VFX, educational material and VR experiences.
Questions About This Model
Can the Standing Bear model be used in a commercial project?
Commercial use is included. The Royalty Free license allows the model in paid client work, broadcast, published games and print; only redistributing the model file itself is excluded.
What is the Standing Bear model typically used for?
Stated applications are film & TV VFX, game assets and VR experiences. Because the asset is finished rather than a base mesh, it also holds up as set dressing in scenes it was not specifically built for.
How heavy is the Standing Bear mesh?
15,508 polygons and 15,610 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
What does StemCell mean for the Standing Bear model?
StemCell is TurboSquid's multi-format standard. The model was authored once and delivered in several formats with matching PBR materials, so shading survives the move between a game engine and an offline renderer.