Priced at $19, the Star of David Tree Topper is a finished Signage & Decor model rather than a base mesh you have to build on. It comes in at 7,028 polygons, with 7,018 vertices behind them. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Everything is placed at the scene origin with sensible pivots, so the asset can be duplicated, arrayed or attached to a rig without hunting for transforms. The listing flags event visualization, product rendering and architectural visualization as the intended applications.
First published in 2021, it is part of the long-running core of the collection. It works as set dressing for interiors and streets, advertising renders and game environments.
Questions About This Model
Can the Star of David Tree Topper model be used in a commercial project?
Yes. It is sold under TurboSquid's Royalty Free license, which covers commercial use in games, film, advertising and visualization without per-use fees.
What is the Star of David Tree Topper model typically used for?
It is cataloged for event visualization, product rendering and architectural visualization - the sort of work where the object needs to look right on camera but is not the subject of the shot.
How heavy is the Star of David Tree Topper mesh?
7,028 polygons and 7,018 vertices, built as polygonal quads/tris. Heavy or light is a question about the scene, not about the model, so check it against the platform you are shipping to.
How clean is the geometry on the Star of David Tree Topper model?
Geometry is modelled at true scale with a tidy edge flow, and the scene is split into named objects so partial reuse and material swaps stay simple.