Stonehenge
Stonehenge is one of the Architecture & Landmarks models in the 3D Molier catalog, listed at $99. Poly count sits at 174,723; vertex count at 88,253. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets. The listing flags architectural visualization, film & TV VFX and product rendering as the intended applications.
The model joined the catalog in 2023 and is still part of what we sell today. It is aimed at architectural visualization, city scenes, advertising renders and VR walkthroughs.
Questions About This Model
Can the Stonehenge model be used in a commercial project?
Yes. It is sold under TurboSquid's Royalty Free license, which covers commercial use in games, film, advertising and visualization without per-use fees.
What is the Stonehenge model typically used for?
The listing names architectural visualization, film & TV VFX and product rendering as the main applications. In practice it also works anywhere a finished architecture & landmarks object is needed without modeling it from scratch.
How heavy is the Stonehenge mesh?
174,723 polygons and 88,253 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
How clean is the geometry on the Stonehenge model?
It is built as an organized scene, not a single welded mesh - parts are separable, named and sized to real-world dimensions.