Unmanned Underwater Vehicle belongs to our Ships & Boats range and is offered at $49 through the TurboSquid marketplace. The build totals 77,990 polygons across 40,556 vertices. The same count is comfortable in an offline render and demanding in a mobile game, so judge it against your own budget.
StemCell means one authored master and several honest exports, with PBR values that hold their meaning in each of them. Scene structure is flat enough to navigate and grouped enough to be useful, which is what makes reuse practical. Buyers most often take it for defense simulation, naval simulation and game environments.
On the marketplace since 2023, with the listing maintained rather than left to age. Typical uses are naval and maritime scenes: film and TV VFX, harbor environments in games, and marine simulation.
Questions About This Model
Which industries use the Unmanned Underwater Vehicle model?
It is tagged for Military & Defense, Simulation, Game Development, Film & Video Production and Advertising. The categorisation reflects where similar Ships & Boats assets end up rather than a hard restriction - the license does not limit the field of use.
What does StemCell mean for the Unmanned Underwater Vehicle model?
It means one source asset, several delivered formats, and a PBR material setup designed to read consistently across them - no rebuilding shaders after import.
What file formats does the Unmanned Underwater Vehicle 3D model come in?
The complete list of included formats is shown on the TurboSquid product page, where every file is named and sized before you buy. Native scene files and the common interchange formats are the usual pairing.
How heavy is the Unmanned Underwater Vehicle mesh?
77,990 polygons and 40,556 vertices, built as polygonal quads/tris. The same count is comfortable in an offline render and demanding in a mobile game, so judge it against your own budget.