Video Conference Optical Zoom Camera belongs to our Electronics & Gadgets range and is offered at $39 through the TurboSquid marketplace. Poly count sits at 15,073; vertex count at 15,706. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
The mesh is modelled at true scale with quad-dominant flow, so subdivision behaves and the object does not need rescaling on import. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets. The listing flags technical visualization, software demos and product rendering as the intended applications.
The model joined the catalog in 2021 and is still part of what we sell today. It is aimed at product rendering, advertising, UI and app mockups, and game and film props.
Questions About This Model
What is the Video Conference Optical Zoom Camera model typically used for?
The listing names technical visualization, software demos and product rendering as the main applications. In practice it also works anywhere a finished electronics & gadgets object is needed without modeling it from scratch.
How heavy is the Video Conference Optical Zoom Camera mesh?
15,073 polygons and 15,706 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
How clean is the geometry on the Video Conference Optical Zoom Camera model?
It is built as an organized scene, not a single welded mesh - parts are separable, named and sized to real-world dimensions.
Does the Video Conference Optical Zoom Camera model include materials and textures?
The product page states what ships with each format. Textures, when present, come inside the download rather than as a separate purchase. See the listing for the exact contents.