This Characters & People model - Woman in Casual Clothes Rigged - is ready to drop into a scene as-is, and sells for $209 on TurboSquid. Poly count sits at 14,274; vertex count at 12,671. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
It ships with 16 textures, authored at 4096 x 4096 and 3000 x 3000. The model is watertight where it should be and open where it should be, so it behaves in both rendering and simulation. Naming and hierarchy are consistent, so the model behaves predictably when it is merged into a larger scene alongside other assets.
The listing flags game characters, film & TV VFX and product rendering as the intended applications. The model joined the catalog in 2020 and is still part of what we sell today. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
What should I search for to find models like the Woman in Casual Clothes Rigged?
Useful search terms are woman, casual and clothes. Browsing the Characters & People category shows the closest alternatives at a range of prices.
Which industries use the Woman in Casual Clothes Rigged model?
This listing is cataloged for Game Development, Film & Video Production and Advertising. Those are the sectors the model was tagged for on TurboSquid, based on how comparable assets in the Characters & People range are bought.
How heavy is the Woman in Casual Clothes Rigged mesh?
14,274 polygons and 12,671 vertices, built as polygonal quads/tris. That figure reads differently on desktop, on mobile and in WebXR, so weigh it against the target platform and the number of instances in the scene.
How clean is the geometry on the Woman in Casual Clothes Rigged model?
It is built as an organized scene, not a single welded mesh - parts are separable, named and sized to real-world dimensions.