Hover Retro Car is a detailed Space & Sci-Fi asset built for professional 3D pipelines, available at $99. Budget for 425,830 polygons and 227,436 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
The mesh is built with clean quad-based topology and correct real-world proportions, so it subdivides predictably and sits at the right size next to other objects in a scene. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task. On this listing the stated applications are aerospace visualization, game assets and film & TV VFX.
It went on sale in 2023 and has been kept in the catalog ever since. It is built for science-fiction film and TV VFX, space simulation, game environments and VR scenes.
Questions About This Model
How heavy is the Hover Retro Car mesh?
425,830 polygons and 227,436 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
Can the Hover Retro Car model be modified after purchase?
Yes, modification is covered by the license. Most buyers adjust materials or decimate the mesh for their engine; only redistribution of the source file is off-limits.
How much does the Hover Retro Car 3D model cost?
It is listed at $99 USD on TurboSquid. That is a one-off purchase under the Royalty Free license - there is no subscription and no per-project fee afterwards.
Does the Hover Retro Car model include materials and textures?
The product page states what ships with each format. Textures, when present, come inside the download rather than as a separate purchase. See the listing for the exact contents.