Animal Spine Vertebrae Bones belongs to our Animals & Creatures range and is offered at $49 through the TurboSquid marketplace. The polygon count is 50,138, spread over 50,143 vertices. Whether that fits depends on where it lands - an architectural still and a real-time walkthrough tolerate very different counts.
You get 9 maps at 4096 x 4096 - enough resolution to hold a close shot. StemCell is TurboSquid's cross-format standard: one authored source, several delivered formats, and PBR materials that survive the trip between them. Transforms are frozen and the hierarchy is shallow, which keeps the asset easy to instance across a large environment.
Buyers most often take it for film & TV VFX, game assets and medical visualization. Available since 2018, the model has been through several rounds of studio use. It suits game creatures, film and TV VFX, educational material and VR experiences.
Questions About This Model
What file formats does the Animal Spine Vertebrae Bones 3D model come in?
The complete list of included formats is shown on the TurboSquid product page, where every file is named and sized before you buy. Native scene files and the common interchange formats are the usual pairing.
What is the Animal Spine Vertebrae Bones model typically used for?
Stated applications are film & TV VFX, game assets and medical visualization. Because the asset is finished rather than a base mesh, it also holds up as set dressing in scenes it was not specifically built for.
What texture resolution ships with the Animal Spine Vertebrae Bones?
9 maps at 4096 x 4096, with mixed UVs. That is enough for close framing without resampling.
Where can I buy the Animal Spine Vertebrae Bones 3D model?
It is sold through TurboSquid, where this listing has been available since 2018. Purchase, download and licensing are handled by TurboSquid; delivery is immediate after checkout.