Dynamic Glass Fracture Bullet Exit
This general model - Dynamic Glass Fracture Bullet Exit - is ready to drop into a scene as-is, and sells for $29 on TurboSquid. Budget for 7,859 polygons and 8,505 vertices when you plan the scene. What matters is not the number itself but how many copies of the object your scene has to carry at once.
Real-world footprint is 16.81 x 3.81 x H16.81 cm, so it drops into a scene at correct scale without a rescaling pass. The mesh is built with clean quad-based topology and correct real-world proportions, so it subdivides predictably and sits at the right size next to other objects in a scene. Objects are grouped and named logically, so isolating a single part for a material change is a two-second job rather than a cleanup task.
On this listing the stated applications are film & TV VFX and product rendering. It is ready for game assets, film and TV VFX, product rendering and VR experiences.
Questions About This Model
How heavy is the Dynamic Glass Fracture Bullet Exit mesh?
7,859 polygons and 8,505 vertices, built as polygonal quads/tris. What matters is not the number itself but how many copies of the object your scene has to carry at once.
How clean is the geometry on the Dynamic Glass Fracture Bullet Exit model?
The mesh uses organized, quad-dominant topology at real-world scale, with objects named and grouped rather than merged into one block.
How much does the Dynamic Glass Fracture Bullet Exit 3D model cost?
It is listed at $29 USD on TurboSquid. That is a one-off purchase under the Royalty Free license - there is no subscription and no per-project fee afterwards.
What file formats does the Dynamic Glass Fracture Bullet Exit 3D model come in?
Every included file is listed on the product page at TurboSquid, with format and size shown per download. That page is the source of truth rather than this summary.